gamification

Minecraft

Minecraft to teach youth about renewables during COVID-19 lockdown

As part of EIT InnoEnergy’s Earth Day celebrations, the organisation has announced a new module within Minecraft to teach school-age players stuck at home during the COVID19 lockdown about renewable energy, free of charge.

UK utility shows balancing peak demand is all fun and games

Video games could be an answer to grid balancing – and prove highly beneficial to both power networks and households.

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